// SpriteFont.cs
//

using System;
using System.Html.Media.Graphics;
using System.Collections.Generic;

namespace Moonbeam.Core
{
    public class SpriteFont
    {
        public string FillStyle;        
        public TextBaseline TextBaseline;
        public string FontFamily;
        public int FontSizeInPixels;

        public string FontString
        {
            get
            {
                return FontSizeInPixels + "pt " + FontFamily;
            }
        }
    }
}
